Challenger ESP
The challenger ESP (CESP) will need to combine five innovations to reset the industry: AMP, Atomic Rewards, AI, Progency and Prime. Two additional unlocks will be needed: a consumer email service (QuizMails) and a clutter-free inbox (Micronbox). All of these ideas have been discussed in previous essays. The key is how to aggregate and integrate them to disrupt the ESP business. Let’s begin by reviewing these ideas.
AMP brings interactivity to emails, thus eliminating the need for clickthroughs to landing pages. Think of AMP as adding the software “spice” into an email making it come alive. This enables the creation of apps inside email, making it the third owned property for marketers (after their website and app). The advantage of AMP emails is that marketers have control on the push – and therefore don’t have to wait for consumers to come to the site or open the app. For more, see AMP’s Magic: Coming Soon to Your Email Inbox.
Atomic Rewards brings gamification to emails in the form of micro-incentives for marketer-desired actions. Think of this as a pan-brand loyalty program which helps with non-transaction behaviour: attention and data in the upstream, and ratings, reviews and referrals in the downstream. While AMP can drive more in-mail actions, Atomic Rewards can ensure more opens. For more, see Atomic Rewards: The Solution to Attention Recession and Loyalty 2.0: How Brands can Tokenise Customer Attention and Data.
AI can help simplify content creation and message delivery, thus easing a big pain point for marketers, helping with the right person, right message, right time. For more, see Email and AI: A Perfect Match.
Progency is a product-led agency. It combines creative and coding skills, to help marketers fast-track projects that they have limited bandwidth for. Creating AMP emails is one such task. Traditional agencies do not have software skills, while internal teams may not have the creative talent. This is where Progency comes in. An additional hallmark is that the Progency can bring in skin in the game by pricing its services based on outcomes linked to KPIs. For more, read Progency for Martech: The Missing Link.
Prime is a B2B loyalty program, which rewards brands for their AMP-related spends with Atomic Rewards (in the form of Mu) which they can use to change consumer behaviour in the inbox. This becomes a double benefit for marketers: AMP spending gets them Mu, which they can use as Atomic Rewards to get more opens. Taken together, AMP and Atomic Rewards with Mu as the common thread can drive 10-50X more actions. For more, read Rethinking B2B Loyalty Programs.
QuizMails is a consumer service to seed interest in AMP and Atomic Rewards. It creates a must-see interactive email (an “Em” consumable in 30 seconds or less). A timer challenges the brain, while mu provides the reward. It also provides a showcase for the Challenger ESP to demonstrate innovative AMP uses cases, as well as a “Mu Shop” for redemption. For more, see Quizzing in Email: An Innovation in the Inbox.
Micronbox is a new clutter-free, spam-free consumer inbox which aggregates all the AMP and Mu mails together. While a virtual Micronbox can be created initially with the Gmail and Yahoo Mail apps (which are two email providers who support AMP), over time a cleaner inbox may be beneficial for consumers. For more, see Micronbox: A New Inbox.
By combining all these innovations, we can create a gamechanger to reset the ESP industry.